Nordic Jam 2017 – Light Hour

I had the pleasure of attending the Nordic Game Jam for the first time in 2017, and worked with other students on a game we called Light Hour.

You only have a few minutes, what would you say?

https://o-a-k.itch.io/light-hour

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Unity C#: Land Grab

This piece of work was aimed towards creating some dynamic gameplay using the UNET features for networked multiplayer.

The following video example is a client playing the game on a PC, connected to an Android user hosting.

Continue reading “Unity C#: Land Grab”